17 May 2014
10:30–11:30
Main Corridor
Games can be an effective tool for integration of concepts and attitudes within a complex landscape. Integration of game mechanics and game-thinking techniques to non-game platforms has recently gained grounds in multiple domains, including Teaching and Training. The ‘Gamification’ of education, or training programs, can greatly enhance user experience and influence user behavior.
Game design techniques can be a powerful tool to help students use higher order thinking skills to create educational student content. A group of students at AUC were introduced to basic principles of ‘Gamification’, using education of sustainable development as a context for student-generated games. Sample developed games will be showcased and analyzed in our session.
Attendees will be introduced to game-thinking techniques, and how adding a “game layer” to educational or training material can generate products that are engaging and influential to both the user and the developer of a gamified experience.